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AIIA
2007
Springer
15 years 3 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
102
Voted
ATAL
2007
Springer
15 years 3 months ago
Aborting tasks in BDI agents
Intelligent agents that are intended to work in dynamic environments must be able to gracefully handle unsuccessful tasks and plans. In addition, such agents should be able to mak...
John Thangarajah, James Harland, David N. Morley, ...
ATAL
2007
Springer
15 years 3 months ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
CMSB
2007
Springer
15 years 3 months ago
Expressive Models for Synaptic Plasticity
We explore some presynaptic mechanisms of the calyx of Held synapse through a stochastic model. The model, drawn from a kinetic approach developed in literature, exploits process c...
Andrea Bracciali, Marcello Brunelli, Enrico Catald...
EMSOFT
2007
Springer
15 years 3 months ago
Proving the absence of run-time errors in safety-critical avionics code
We explain the design of the interpretation-based static analyzer Astr´ee and its use to prove the absence of run-time errors in safety-critical codes. Categories and Subject Des...
Patrick Cousot