To achieve the goalof realizingobject adaptationto environments, a new role-based model Epsilon and a language EpsilonJ is proposed. In Epsilon, an environment is defined as a fie...
Abstract The Internet provides a ubiquitous, standards-based substrate for global communications of all kinds. Rapid advances are now being made in agreeing protocols and machine-p...
Adaptive hypermedia systems traditionally focus on providing personalised learning services for formal or informal learners. The learning material is typically sourced from a prop...
In this paper, we propose a complete model handling the physical simulation of deformable 1D objects. We formulate continuous expressions for stretching, bending and twisting ener...
Adrien Theetten, Laurent Grisoni, Claude Andriot, ...
More and more media material is consumed in ubiquitous environment where the service can be experienced over different devices, network conditions, network bearers, etc. Unlike in...