We describe our experience using PARED, an object oriented system for the adaptive solution of PDEs in a distributed computing environment. PARED handles selective mesh refinement...
As Grids try to achieve optimal and balanced utilization of unused resources in a distributed system, fast and efficient discovery of resource states is a key requirement. For sm...
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
: We present an architecture and prototype implementation of a performance management system for cluster-based web services. The system supports multiple classes of web services tr...
Ronald M. Levy, Jay Nagarajarao, Giovanni Pacifici...
Pomegranate is a parallel hardware architecture for polygon rendering that provides scalable input bandwidth, triangle rate, pixel rate, texture memory and display bandwidth while...