Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Although graphical user interfaces started as imitations of the physical world, many interaction techniques have since been invented that are not available in the real world. This...
Jun Rekimoto, Takaaki Ishizawa, Carsten Schwesig, ...
— Robots that can interact naturally with humans require the integration and coordination of many different components with heavy computational demands. We argue that an architec...
– Active SLAM poses the challenge for an autonomous robot to plan efficient paths simultaneous to the SLAM process. The uncertainties of the robot, map and sensor measurements, a...
Abstract— This paper presents our work on supporting flexible query evaluation over large distributed, heterogeneous, and autonomous sources. Flexibility means that the query ev...