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135
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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 22 days ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
ASC
2008
14 years 11 months ago
Info-fuzzy algorithms for mining dynamic data streams
Most data mining algorithms assume static behavior of the incoming data. In the real world, the situation is different and most continuously collected data streams are generated by...
Lior Cohen, Gil Avrahami, Mark Last, Abraham Kande...
97
Voted
KDD
2002
ACM
110views Data Mining» more  KDD 2002»
16 years 2 days ago
A model for discovering customer value for E-content
There exists a huge demand for multimedia goods and services in the Internet. Currently available bandwidth speeds can support sale of downloadable content like CDs, e-books, etc....
Srinivasan Jagannathan, Jayanth Nayak, Kevin C. Al...
128
Voted
AI50
2006
15 years 3 months ago
AI in Locomotion: Challenges and Perspectives of Underactuated Robots
Abstract. This article discusses the issues of adaptive autonomous navigation as a challenge of artificial intelligence. We argue that, in order to enhance the dexterity and adapti...
Fumiya Iida, Rolf Pfeifer, André Seyfarth
MABS
2004
Springer
15 years 5 months ago
Patchiness and Prosociality: An Agent-Based Model of Plio/Pleistocene Hominid Food Sharing
Anthropologists have yet to adequately investigate the evolution of food sharing despite its prevalence among contemporary human societies. As an initial step toward rectifying thi...
L. S. Premo