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» Dynamic Primitives for Gestural Interaction
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AGENTS
1997
Springer
15 years 1 months ago
Adaptation and Learning in Animated Creatures
This paper is concerned with synthetic agents interacting with virtual environments, called animated creatures. The animated creatures are articulated graphical gures that are eq...
Jiming Liu, Hong Qin, Yuan Yan Tang, Y. T. Wu
CG
2008
Springer
14 years 9 months ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
70
Voted
ICDCS
1991
IEEE
15 years 1 months ago
Supporting the development of network programs
of ‘‘network computers’’ is inherently lessAbstract predictable than that of more traditional distributed memory systems, such as hypercubes [22], since both theFor computa...
Bernd Bruegge, Peter Steenkiste
ECAIW
1994
Springer
15 years 1 months ago
An Agent Architecture for Distributed Medical Care
This paper describes the design and implementation of a layered agent architecture for decision support applications in general and for distributed medical care in particular. Thre...
Jun Huang, Nicholas R. Jennings, John Fox
SFP
2003
14 years 11 months ago
Implementing Mobile Haskell
Abstract: Mobile computation enables computations to move between a dynamic set of locations, and is becoming an increasingly important paradigm. mHaskell is an extension of Haskel...
André Rauber Du Bois, Philip W. Trinder, Ha...