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» Dynamic Primitives for Gestural Interaction
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PEPM
2007
ACM
15 years 3 months ago
Lowering: a static optimization technique for transparent functional reactivity
Functional Reactive Programming (frp) extends traditional functional programming with dataflow evaluation, making it possible to write interactive programs in a declarative style...
Kimberley Burchett, Gregory H. Cooper, Shriram Kri...
ICCS
2005
Springer
15 years 3 months ago
A Computational Model of Micro-vascular Growth
In order to supply a growing tissue with oxygen and nutrients and to remove its metabolic wastes, blood vessels penetrating the tissue are formed. Multiple mechanisms are involved ...
Dominik Szczerba, Gábor Székely
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
15 years 1 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
ATAL
2006
Springer
15 years 1 months ago
ActorNet: an actor platform for wireless sensor networks
We present actorNet, a mobile agent platform for wireless sensor networks (WSNs). WSNs are well-suited to multiagent systems: agent autonomy reduces the need for communication, sa...
YoungMin Kwon, Sameer Sundresh, Kirill Mechitov, G...
ENTCS
2007
101views more  ENTCS 2007»
14 years 9 months ago
Model-checking Distributed Components: The Vercors Platform
This article presents a component verification platform called Vercors providing means to analyse the behaviour properties of applications built from distributed components. From...
Tomás Barros, Antonio Cansado, Eric Madelai...