Policy teaching considers a Markov Decision Process setting in which an interested party aims to influence an agent’s decisions by providing limited incentives. In this paper, ...
Transfer learning concerns applying knowledge learned in one task (the source) to improve learning another related task (the target). In this paper, we use structure mapping, a ps...
Genetic Network Programming (GNP) has been proposed as a graph-based evolutionary algorithm. GNP works well especially in dynamic environments due to its graph structures. In addi...
Shingo Mabu, Yan Chen, Etsushi Ohkawa, Kotaro Hira...
Abstract— Groups of reinforcement learning agents interacting in a common environment often fail to learn optimal behaviors. Poor performance is particularly common in environmen...
— In this paper, we propose an efficient algorithm to reduce the voltage noises for on-chip power/ground (P/G) networks of VLSI. The new method is based on the sequence of linea...