In this paper we present an algorithm for structure and motion (SM) recovery under affine projection from video sequences. The algorithm tracks the motion of a single structure, b...
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
We use cluster analysis as a unifying principle for problems from low, middle and high level vision. The clustering problem is viewed as graph partitioning, where nodes represent ...
The human figure exhibits complex and rich dynamic behavior that is both nonlinear and time-varying. However, most work on tracking and analysis of figure motion has employed eith...
A dynamic layer representation is proposed in this paper for tracking moving objects. Previous work on layered representations has largely concentrated on two-/multiframe batch fo...