We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
To accommodate heterogeneous transmission conditions in a streaming scenario several multi-rate multicast solutions have been proposed, based on simulcasting or hierarchical layer...
The majority of aspect-oriented middlewares supporting dynamic aspect weaving fail to preserve important safety properties while weaving or unweaving a distributed aspect at runti...
Nico Janssens, Eddy Truyen, Frans Sanen, Wouter Jo...
In this paper, a Customizable and Dynamic Locking (CDL) scheme is proposed for concurrency control in Internet-based real-time collaborative editors. The idea of dynamic-locking is...
— There is a growing trend towards convergence of telecommunication and data networks in order to support a richer set of services and applications. At the same time, increasing ...