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MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 3 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
SACMAT
2003
ACM
15 years 3 months ago
An approach to engineer and enforce context constraints in an RBAC environment
This paper presents an approach that uses special purpose RBAC constraints to base certain access control decisions on context information. In our approach a context constraint is...
Gustaf Neumann, Mark Strembeck
IEAAIE
1998
Springer
15 years 1 months ago
Soft Computing and Hybrid AI Approaches to Intelligent Manufacturing
The application of pattern recognition (PR) techniques, artificial neural networks (ANNs), and nowadays hybrid artificial intelligence (AI) techniques in manufacturing can be regar...
Laszlo Monostori, József Hornyák, Cs...
JBCS
2002
102views more  JBCS 2002»
14 years 9 months ago
Configurable Data Integration Middleware System
This paper presents a new approach for generating configured and flexible middleware systems for integration of heterogeneous and distributed data. The configuration is based on t...
Álvaro Cesar P. Barbosa, Fabio Porto, Ruben...
NIPS
2008
14 years 11 months ago
Local Gaussian Process Regression for Real Time Online Model Learning
Learning in real-time applications, e.g., online approximation of the inverse dynamics model for model-based robot control, requires fast online regression techniques. Inspired by...
Duy Nguyen-Tuong, Matthias Seeger, Jan Peters