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3DPVT
2006
IEEE
233views Visualization» more  3DPVT 2006»
14 years 9 days ago
Scanline Optimization for Stereo on Graphics Hardware
In this work we propose a scanline optimization procedure for computational stereo using a linear smoothness cost model performed by programmable graphics hardware. The main idea ...
Christopher Zach, Mario Sormann, Konrad F. Karner
ECRTS
2007
IEEE
14 years 17 days ago
Predictable Paging in Real-Time Systems: A Compiler Approach
Conventionally, the use of virtual memory in real-time systems has been avoided, the main reason being the difficulties it provides to timing analysis. However, there is a trend ...
Isabelle Puaut, Damien Hardy
TVLSI
2010
13 years 28 days ago
C-Pack: A High-Performance Microprocessor Cache Compression Algorithm
Microprocessor designers have been torn between tight constraints on the amount of on-chip cache memory and the high latency of off-chip memory, such as dynamic random access memor...
Xi Chen, Lei Yang, Robert P. Dick, Li Shang, Haris...
ISCA
2002
IEEE
91views Hardware» more  ISCA 2002»
13 years 11 months ago
Slack: Maximizing Performance Under Technological Constraints
Many emerging processor microarchitectures seek to manage technological constraints (e.g., wire delay, power, and circuit complexity) by resorting to nonuniform designs that provi...
Brian A. Fields, Rastislav Bodík, Mark D. H...