We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
— This paper addresses the problem of generating dynamic motion for a humanoid between two predefined postures. The humanoid robot starts its motion from a statically stable con...
Mario Arbulu, Kazuhito Yokoi, Abderrahmane Kheddar...
—One key adaptation mechanism often deployed in networking and computing systems is dynamic load balancing. The goal from employing dynamic load balancers is to ensure that the o...
Mina Guirguis, Azer Bestavros, Ibrahim Matta, Yuti...
In the Next Generation Networks (NGNs) users will carry multiple devices forming cooperative networks known as Personal Area Networks (PANs). Some existing technologies enable thi...
Abstract. Compressive sensing (CS) is a new approach for the acquisition and recovery of sparse signals and images that enables sampling rates significantly below the classical Ny...