This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
This paper extends the traditional binocular stereo problem into the spacetime domain, in which a pair of video streams is matched simultaneously instead of matching pairs of imag...
Abstract— In performing various kinds of tasks, body representation is one of the most fundamental issues for physical agents (humans, primates, and robots). Especially during to...
By embedding sensors in mobile devices, it is possible to exploit the ubiquitous presence of these devices to construct applications for large-scale sensing and monitoring of envi...
We propose a novel generative language for shape that is based on the shock graph: given a shock graph topology, we explore constraints on the geometry and dynamics of the shock g...