This paper gives an overview of some recent methods useful for local and global shape analysis and for the design of solids. These methods include as new tools for global and loca...
We relax the long-held and problematic assumption in shape-from-shading (SFS) that albedo must be uniform or known, and address the problem of “shape and albedo from shading” ...
Strong lighting is common in natural scenes yet is often viewed as a nuisance for object pose estimation and tracking. In human shape and pose estimation, cast shadows can be conf...
Alexandru O. Balan, Michael J. Black, Horst W. Hau...
Traditional Shape-from-Shading (SFS) techniques aim to solve an under-constrained problem: estimating depth map from one single image. The results are usually brittle from real im...
The algorithm presented in this paper aims to segment the foreground objects in video (e.g., people) given timevarying, textured backgrounds. Examples of time-varying backgrounds ...