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» Dynamic Strategies in a Real-Time Strategy Game
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ATAL
2008
Springer
14 years 11 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
80
Voted
DATE
2008
IEEE
101views Hardware» more  DATE 2008»
15 years 4 months ago
A Game-Theoretic Approach to Real-Time System Testing
This paper presents a game-theoretic approach to the testing of uncontrollable real-time systems. By modelling the systems with Timed I/O Game Automata and specifying the test pur...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
DIGRA
2005
Springer
15 years 3 months ago
Growing Complex Games
Do computer simulation games display emergent behavior? Are they models of complex systems or ‘life’ systems? This paper aims to explore and investigate how games studies can ...
Nicholas Glean
AAAI
2010
14 years 11 months ago
Integrating Expert Knowledge and Experience
A major challenge in the field of AI is combining symbolic and statistical techniques. My dissertation work aims to bridge this gap in the domain of real-time strategy games.
Ben George Weber
RTAS
2003
IEEE
15 years 2 months ago
Real-Time Support for Mobile Robotics
Coordinated behavior of mobile robots is an important emerging application area. Different coordinated behaviors can be achieved by assigning sets of control tasks, or strategies,...
Huan Li, John Sweeney, Krithi Ramamritham, Roderic...