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» Dynamic Strategies in a Real-Time Strategy Game
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JCP
2007
118views more  JCP 2007»
14 years 9 months ago
Tutoring an Entire Game with Dynamic Strategy Graphs: The Mixed-Initiative Sudoku Tutor
Abstract— In this paper, we develop a mixed-initiative intelligent tutor for the game of Sudoku called MITS. We begin by developing a characterization of the strategies used in S...
Allan Caine, Robin Cohen
RTAS
2009
IEEE
15 years 4 months ago
Adaptive Failover for Real-Time Middleware with Passive Replication
Supporting uninterrupted services for distributed soft real-time applications is hard in resource-constrained and dynamic environments, where processor or process failures and sys...
Jaiganesh Balasubramanian, Sumant Tambe, Chenyang ...
ECBS
2005
IEEE
179views Hardware» more  ECBS 2005»
15 years 3 months ago
Prototype of Fault Adaptive Embedded Software for Large-Scale Real-Time Systems
This paper describes a comprehensive prototype of large-scale fault adaptive embedded software developed for the proposed Fermilab BTeV high energy physics experiment. Lightweight...
Derek Messie, Mina Jung, Jae C. Oh, Shweta Shetty,...
WWIC
2010
Springer
202views Communications» more  WWIC 2010»
15 years 1 months ago
SHORT: A Static-Hybrid Approach for Routing Real Time Applications over Multichannel, Multihop Wireless Networks
Many of the existing multichannel wireless network implementations rely on channel switching capability of the wireless radios to ensure network connectivity. However, due to both ...
Vijay Raman, Nitin H. Vaidya
LCN
2006
IEEE
15 years 3 months ago
Computing Real Time Jobs in P2P Networks
— In this paper, we present a distributed computing framework designed to support higher quality of service and fault tolerance for processing deadline-driven tasks in a P2P envi...
Jingnan Yao, Jian Zhou, Laxmi N. Bhuyan