This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
We consider systems of tandem blocking queues having a common retrial queue. The model represents dynamics of short TCP transfers in the Internet. Analytical results are available...
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Due to the prevalence of peer dynamics (i.e., churn), object maintenance becomes a fundamental issue in peer-to-peer storage systems. Although quite a few prototypes have been des...
A user located in a congested area of a wireless LAN may benefit by moving to a less-crowded area and using a less-loaded access point. This idea has gained attention from research...