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CVGIP
2006
116views more  CVGIP 2006»
15 years 4 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
ENTCS
2006
109views more  ENTCS 2006»
15 years 4 months ago
Roles as a Coordination Construct: Introducing powerJava
In this paper we apply the role metaphor to coordination. Roles are used in sociology as a way to structure organizations and to coordinate their behavior. In our model, the featu...
Matteo Baldoni, Guido Boella, Leendert W. N. van d...
IJHR
2008
82views more  IJHR 2008»
15 years 4 months ago
A Team of Humanoid Game commentators
We present our work on creating a team of two humanoid robot commentators for soccer games of teams of four AIBO robots. The two humanoids stand on the side lines of the field, aut...
Manuela M. Veloso, Nicholas Armstrong-Crews, Sonia...
IJVR
2008
125views more  IJVR 2008»
15 years 4 months ago
Intelligent Mobile Agents for Large-Scale Collaborative Virtual Environment
The Web3D technologies make it possible to create Collaborative Virtual Environment (CVE) in the popular Internet, thus promoting the popularity of CVE scientific applications to b...
Qingping Lin, Liang Zhang, Sun Ding, Guorui Feng, ...
IJVR
2008
100views more  IJVR 2008»
15 years 4 months ago
User Pluggable Animation Components in Multi-user Virtual Environment
One of the key functions to popularize 3D content services on virtual environments is on the extensibility of the underlying system. In our previous work, we had implemented an ext...
Yu-Lin Chu, Tsai-Yen Li, Cheng-Chia Chen
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