: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
In this paper, a new unsupervised hierarchical approach to textured color images segmentation is proposed. To this end, we have designed a two-step procedure based on a grey-scale...
This paper addresses the problem of camera selfcalibration, bundle adjustment and 3D reconstruction from line segments in two images of poorly-textured indoor scenes. First, we ge...
Herbert Bay, Andreas Ess, Alexander Neubeck, Luc J...
This paper presents a computational model that segments images based on the textural properties of object surfaces. The proposed Coupled-Membrane model applies the weak membrane ap...
Segmentation of medical images is challenging due to poor image contrast and artifacts that result in missing or diffuse organ/tissue boundaries. Consequently, this task involves ...