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VIS
2004
IEEE
169views Visualization» more  VIS 2004»
15 years 11 months ago
Rendering Implicit Flow Volumes
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...
Daqing Xue, Caixia Zhang, Roger Crawfis
DICTA
2003
14 years 11 months ago
Two-Level Image Segmentation Based on Region and Edge Integration
Abstract. This paper introduces a two-level approach for image segmentation based on region and edge integration. Edges are first detected in the original image using a combinatio...
Qing Wu, Yizhou Yu
CIVR
2010
Springer
235views Image Analysis» more  CIVR 2010»
14 years 8 months ago
Dynamic textures for human movement recognition
Human motion can be seen as a type of texture pattern. In this paper, we adopt the ideas of spatiotemporal analysis and the use of local features for motion description. movements...
Vili Kellokumpu, Guoying Zhao, Matti Pietikäi...
TIP
2008
134views more  TIP 2008»
14 years 9 months ago
Higher Order SVD Analysis for Dynamic Texture Synthesis
Videos representing flames, water, smoke, etc. are often defined as dynamic textures: "textures" because they are characterized by redundant repetition of a pattern and &...
Roberto Costantini, Luciano Sbaiz, Sabine Süs...
TOG
2002
130views more  TOG 2002»
14 years 9 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai