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ACCV
2010
Springer
14 years 4 months ago
Colour Dynamic Photometric Stereo for Textured Surfaces
Abstract. In this paper we present a novel method to apply photometric stereo on textured dynamic surfaces. We aim at exploiting the high accuracy of photometric stereo and reconst...
Zsolt Jankó, Amaël Delaunoy, Emmanuel ...
ECCV
2006
Springer
15 years 11 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
GRAPHICSINTERFACE
2008
14 years 11 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
ACIVS
2009
Springer
15 years 4 months ago
Dynamic Texture Extraction and Video Denoising
According to recent works, introduced by Y.Meyer [1] the decomposition models based on Total Variation (TV) appear as a very good way to extract texture from image sequences. Indee...
Mathieu Lugiez, Michel Ménard, Abdallah El-...
ICB
2009
Springer
197views Biometrics» more  ICB 2009»
14 years 7 months ago
Dynamic Texture Based Gait Recognition
Abstract. We present a novel approach for human gait recognition that inherently combines appearance and motion. Dynamic texture descriptors, Local Binary Patterns from Three Ortho...
Vili Kellokumpu, Guoying Zhao, Stan Z. Li, Matti P...