—This paper is concerned with the representation and recognition of the observed dynamics (i.e., excluding purely spatial appearance cues) of spacetime texture based on a spatiot...
Traditional background modeling and subtraction methods have a strong assumption that the scenes are of static structures with limited perturbation. These methods will perform poo...
This paper presents an online system which is capable of reconstructing and rendering dynamic objects in real scenes. We reconstruct visual hulls of the objects by using a shape-f...
Abstract. In this paper, we introduce some exploratory ideas and applications involving the gestural control of sonic textures. Three examples of how the gestural control of synthe...
Daniel Arfib, Jean-Michel Couturier, Jehan-Julien ...
This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous ...