In this paper, we propose a novel active queue management (AQM) scheme based on the Random Early Detection (RED) of the loss ratio and the total sending rate control, called LRC-R...
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
This paper considers consensus problems with delayed noisy measurements, and stochastic approximation is used to achieve mean square consensus. For stochastic approximation based c...
—We formulate the problem of delay constrained energy-efficient broadcast in cooperative multihop wireless networks. We show that this important problem is not only NPcomplete, ...
Abstract— In this paper, two problems related to the simulation of virtual environments for haptic systems are considered. The first problem is how to simulate, in discrete time...