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ACMACE
2005
ACM
15 years 5 months ago
Towards an intelligent storyboarding tool for 3D games
We present an intelligent storyboarding tool that takes as an stract annotated action specification to generate camera actions and geometric constraints for executing as a dynamic...
Arnav Jhala, William H. Bares, R. Michael Young
WSCG
2004
129views more  WSCG 2004»
15 years 5 months ago
Optimized Face Animation with Morph-Targets
An ongoing research topic is to build suitable visualization architectures for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDA...
Uwe Berner
MM
2003
ACM
161views Multimedia» more  MM 2003»
15 years 9 months ago
Integrated power management for video streaming to mobile handheld devices
Optimizing user experience for streaming video applications on handheld devices is a significant research challenge. In this paper, we propose an integrated power management appr...
Shivajit Mohapatra, Radu Cornea, Nikil D. Dutt, Al...
GI
2004
Springer
15 years 9 months ago
Generating Dialogue Applications with the GEMINI Platform
: Within the EC funded research project GEMINI (Generic Environment for Multilingual Interactive Natural Interfaces) we aim at the development of a platform that assists the user t...
Stefan W. Hamerich, Volker Schless, Volker Schuber...
ICMI
2010
Springer
196views Biometrics» more  ICMI 2010»
15 years 1 months ago
Component-based high fidelity interactive prototyping of post-WIMP interactions
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
Jean-Yves Lionel Lawson, Mathieu Coterot, Cyril Ca...