This paper proposes a “non-contact virtual clay modeling interface.” We developed a prototype of a three-dimensional modeling system that allows the user to deform the “virt...
Affective and human-centered computing have attracted a lot of attention during the past years, mainly due to the abundance of devices and environments able to exploit multimodal i...
In computer graphics, procedural methods and Lsystems are common approaches to model complex botanical trees. In contrast to previous tree modeling systems, we propose linking rul...
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
A proper segmentation of pen marking enhances shape recognition and enables a natural interface for sketch-based modeling from simple line drawing tools to 3D solid modeling appli...