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GAMEON
2009
15 years 1 months ago
Analysis of User Trajectories Based on Data Distribution and State Transition: a Case Study with a Massively Multiplayer Online
At present, trajectory data, series of coordinate data traversed by moving objects, can be readily obtained due to the advent of positioning technologies. Clustering of trajectori...
Ruck Thawonmas, Junichi Oda, Kuan-Ta Chen
REPLICATION
2010
15 years 2 months ago
A History of the Virtual Synchrony Replication Model
In this chapter, we discuss a widely used fault-tolerant data replication model called virtual synchrony. The model responds to two kinds of needs. First, there is the practical qu...
Ken Birman
VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
14 years 7 months ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...
INFOCOM
2006
IEEE
15 years 10 months ago
MobiStream: Error-Resilient Video Streaming in Wireless WANs Using Virtual Channels
—We present MobiStream— a video streaming system that exploits the perceptual value in video content and the characteristics of the link layer and physical layer channels to en...
Rajiv Chakravorty, Suman Banerjee, Samrat Ganguly
TC
2008
15 years 3 months ago
The Synonym Lookaside Buffer: A Solution to the Synonym Problem in Virtual Caches
To support dynamic address translation in today's microprocessors, the first-level cache is accessed in parallel with a translation lookaside buffer (TLB). However, this curre...
Xiaogang Qiu, Michel Dubois