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VC
2010
197views more  VC 2010»
14 years 10 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
112
Voted
SIGCOMM
2009
ACM
15 years 10 months ago
Crossbow: from hardware virtualized NICs to virtualized networks
This paper describes a new architecture for achieving network virtualization using virtual NICs (VNICs) as the building blocks. The VNICs can be associated with dedicated and inde...
Sunay Tripathi, Nicolas Droux, Thirumalai Srinivas...
VRST
2005
ACM
15 years 9 months ago
Dynamic creation of interactive mixed reality presentations
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...
Krzysztof Walczak, Rafal Wojciechowski
ICDCS
1997
IEEE
15 years 7 months ago
Dynamic Light-Weight Groups
The virtual synchrony model for group communication has proven to be a powerful paradigm for building distributed applications. In applications that use a large number of groups, ...
Katherine Guo, Luís Rodrigues
VRST
2006
ACM
15 years 9 months ago
Presence in response to dynamic visual realism: a preliminary report of an experiment study
This paper describes an experiment that examines the influence of visual realism on reported presence. 33 participants experienced two different renderings of a virtual environmen...
Pankaj Khanna, Insu Yu, Jesper Mortensen, Mel Slat...