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TEI
2009
ACM
112views Hardware» more  TEI 2009»
15 years 8 months ago
The effect of representation location on interaction in a tangible learning environment
Drawing on the ‘representation’ TUI framework [21], this paper reports a study that investigated the concept of ‘representation location’ and its effect on interaction and...
Sara Price, Taciana Pontual Falcão, Jennife...
IUI
1998
ACM
15 years 6 months ago
Task-sensitive Cinematography Interfaces for Interactive 3D Learning Environments
Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...
ECAI
2010
Springer
15 years 3 months ago
Learning action effects in partially observable domains
We investigate the problem of learning action effects in partially observable STRIPS planning domains. Our approach is based on a voted kernel perceptron learning model, where act...
Kira Mourão, Ronald P. A. Petrick, Mark Ste...
AAAI
2011
14 years 1 months ago
Fast Newton-CG Method for Batch Learning of Conditional Random Fields
We propose a fast batch learning method for linearchain Conditional Random Fields (CRFs) based on Newton-CG methods. Newton-CG methods are a variant of Newton method for high-dime...
Yuta Tsuboi, Yuya Unno, Hisashi Kashima, Naoaki Ok...
EELC
2006
121views Languages» more  EELC 2006»
15 years 5 months ago
Symbol Grounding Through Cumulative Learning
Abstract. We suggest that the primary motivation for an agent to construct a symbol-meaning mapping is to solve a task. The meaning space of an agent should be derived from the tas...
Samarth Swarup, Kiran Lakkaraju, Sylvian R. Ray, L...