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ICCV
2005
IEEE
15 years 5 months ago
Space-Time Scene Manifolds
The space of images is known to be a non-linear subspace that is difficult to model. This paper derives an algorithm that walks within this space. We seek a manifold through the ...
Yonatan Wexler, Denis Simakov
IEEECGIV
2005
IEEE
15 years 5 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
VISUALIZATION
2005
IEEE
15 years 5 months ago
Hardware-Accelerated 3D Visualization of Mass Spectrometry Data
We present a system for three-dimensional visualization of complex Liquid Chromatography - Mass Spectrometry (LCMS) data. Every LCMS data point has three attributes: time, mass, a...
Jose De Corral, Hanspeter Pfister
VISUALIZATION
2005
IEEE
15 years 5 months ago
Visual Analysis and Exploration of Fluid Flow in a Cooling Jacket
We present a visual analysis and exploration of fluid flow through a cooling jacket. Engineers invest a large amount of time and serious effort to optimize the flow through thi...
Robert S. Laramee, Christoph Garth, Helmut Doleisc...
CIE
2005
Springer
15 years 5 months ago
Abstract Geometrical Computation: Turing-Computing Ability and Undecidability
geometrical computation: Turing-computing ability and undecidability J´erˆome Durand-Lose Laboratoire d’Informatique Fondamentale d’Orl´eans, Universit´e d’Orl´eans, B.P...
Jérôme Durand-Lose