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WSC
1998
15 years 1 months ago
Windows-based Animation with PROOF
Proof AnimationTM is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, midsize...
James O. Henriksen
WSC
1997
15 years 1 months ago
The Power and Performance of Proof Animation
Proof Animation™ 4.0 is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mi...
James O. Henriksen
AAAI
1994
15 years 1 months ago
Intelligent Automated Grid Generation for Numerical Simulations
Numerical simulation of partial differential equations (PDEs) plays a crucial role in predicting the behavior of physical systems and in modern engineering design. However, in ord...
Ke-Thia Yao, Andrew Gelsey
CCCG
1993
15 years 1 months ago
Widest-corridor Problems
A k-dense corridor through a finite set, S, of n points in the plane is the open region of the plane that is bounded by two parallel lines that intersect the convex hull of S and ...
Ravi Janardan, Franco P. Preparata
VMV
2007
219views Visualization» more  VMV 2007»
15 years 28 days ago
GPU Rendering of Secondary Effects
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Kai Bürger, Stefan Hertel, Jens Krüger, ...