Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
This paper considers the problem of designing an active observer to plan a sequence of decisions regarding what target to look at, through a foveal-sensing action. We propose a fr...
ike abstraction of the yarn model; (c) then, we specify the desired knitting pattern over the stitch mesh’s surface. (d) Following the interactive modeling process, the model goe...
Cem Yuksel, Jonathan M. Kaldor, Doug L. James, Ste...
The detection of people is one of the foremost problems for indexing, browsing and retrieval of video. The main difficulty is the large appearance variations caused by action, clot...