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AAAI
1997
15 years 1 months ago
Qualitative Rigid Body Mechanics
We present a theory of qualitative rigid body mechanics and describe a program that uses this theory to compute qualitative dynamic simulations.1 The program works directly from a...
Thomas F. Stahovich, Randall Davis, Howard E. Shro...
CAGD
2010
132views more  CAGD 2010»
14 years 9 months ago
Simplicial diffeomorphisms
In this paper we introduce a new framework for geometric modeling that combines implicit and parametric surface representations with volumetric warpings. The framework is based on...
Vinícius Mello, Luiz Velho
SI3D
2006
ACM
15 years 5 months ago
Fast scene voxelization and applications
This paper presents a novel approach that uses graphics hardware to dynamically calculate a voxel-based representation of a scene. The voxelization is obtained on run-time in the ...
Elmar Eisemann, Xavier Décoret
SMI
2008
IEEE
123views Image Analysis» more  SMI 2008»
15 years 6 months ago
Time varying surface reconstruction from multiview video
We present a fast deformation-based method for building time-varying surface models of dynamic objects from multiview video streams. Starting from an initial mesh representation, ...
S. Cihan Bilir, Yücel Yemez
IJBC
2008
98views more  IJBC 2008»
14 years 12 months ago
Slow Invariant Manifolds as Curvature of the Flow of Dynamical Systems
Considering trajectory curves, integral of n-dimensional dynamical systems, within the framework of Differential Geometry as curves in Euclidean n-space it will be established in ...
Jean-Marc Ginoux, Bruno Rossetto, Leon O. Chua