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TMM
2010
224views Management» more  TMM 2010»
14 years 10 months ago
A 3-D Audio-Visual Corpus of Affective Communication
Communication between humans deeply relies on the capability of expressing and recognizing feelings. For this reason, research on human-machine interaction needs to focus on the re...
Gabriele Fanelli, Jürgen Gall, Harald Romsdor...
TOG
2010
117views more  TOG 2010»
14 years 10 months ago
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
Damien Rohmer, Tiberiu Popa, Marie-Paule Cani, Ste...
176
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CGA
2011
14 years 7 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
ICCV
2011
IEEE
14 years 3 months ago
Illumination Demultiplexing from a Single Image
A class of techniques in computer vision and graphics is based on capturing multiple images of a scene under different illumination conditions. These techniques explore variations...
Christine Chen, Daniel Vaquero, Matthew Turk
ICIP
2008
IEEE
15 years 10 months ago
Effects of curvature on the analysis of landmark shape manifolds
Shape spaces can be endowed with the structure of Riemannian manifolds; this allows one to compute, for example, Euler-Lagrange equations and geodesic distance for such spaces. Un...
Mario Micheli