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TMM
2010
224views Management» more  TMM 2010»
14 years 6 months ago
A 3-D Audio-Visual Corpus of Affective Communication
Communication between humans deeply relies on the capability of expressing and recognizing feelings. For this reason, research on human-machine interaction needs to focus on the re...
Gabriele Fanelli, Jürgen Gall, Harald Romsdor...
TOG
2010
117views more  TOG 2010»
14 years 6 months ago
Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles
Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual desi...
Damien Rohmer, Tiberiu Popa, Marie-Paule Cani, Ste...
CGA
2011
14 years 3 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
ICCV
2011
IEEE
13 years 12 months ago
Illumination Demultiplexing from a Single Image
A class of techniques in computer vision and graphics is based on capturing multiple images of a scene under different illumination conditions. These techniques explore variations...
Christine Chen, Daniel Vaquero, Matthew Turk
ICIP
2008
IEEE
15 years 6 months ago
Effects of curvature on the analysis of landmark shape manifolds
Shape spaces can be endowed with the structure of Riemannian manifolds; this allows one to compute, for example, Euler-Lagrange equations and geodesic distance for such spaces. Un...
Mario Micheli