Group behaviors, e.g. birds flocking, are widely used in virtual reality, computer games, robotics and artificial life. While many methods to simulate group behaviors have been pr...
Users often wish to participate in online groups anonymously, but misbehaving users may abuse this anonymity to disrupt the group's communication. Existing messaging protocol...
Users often wish to participate in online groups anonymously, but misbehaving users may abuse this anonymity to disrupt the group's communication. Existing messaging protocol...
In this paper we present the first framework that allows the creation of Secret Interest Groups (SIGs) in Online Social Networks; SIGs are self managed groups formed outside of t...
We present a hybrid group key management protocol that incorporates both a centralized and a contributory scheme for key management, and a tree-based Elliptic Curve Diffie-Hellman...