This paper presents a modification of the particle swarm optimization algorithm (PSO) intended to combat the problem of premature convergence observed in many applications of PSO. ...
We present a discrete simulation model for software projects which explicitly takes a scheduling strategy as input. The model represents varying staff skill levels, component coup...
A motion-based, correspondence-free technique for human gait recognition in monocular video is presented. We contend that the planar dynamics of a walking person are encoded in a ...
We describe a decentralized, adaptive mechanism for replica location in wide-area distributed systems. Unlike traditional, hierarchical (e.g, DNS) and more recent (e.g., CAN, Chor...
We describe Spectra, a remote execution system for batterypowered clients used in pervasive computing. Spectra enables applications to combine the mobility of small devices with t...