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CSE
2009
IEEE
15 years 3 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
EXPCS
2007
15 years 3 months ago
Introducing entropies for representing program behavior and branch predictor performance
Predictors are inherent components of state-of-the-art microprocessors. Branch predictors are discussed actively from diverse perspectives. Performance of a branch predictor large...
Takashi Yokota, Kanemitsu Ootsu, Takanobu Baba
ACSC
2004
IEEE
15 years 3 months ago
A RMI Protocol for Aglets
Aglets is a mobile agent system that allows an agent to move with its code and execution state across the network to interact with other entities. Aglets utilizes Java RMI to supp...
Feng Lu, Kris Bubendorfer
DATE
2004
IEEE
185views Hardware» more  DATE 2004»
15 years 3 months ago
Energy-Aware System Design for Wireless Multimedia
In this paper, we present various challenges that arise in the delivery and exchange of multimedia information to mobile devices. Specifically, we focus on techniques for maintain...
Hans Van Antwerpen, Nikil D. Dutt, Rajesh K. Gupta...
CLEAR
2006
Springer
145views Biometrics» more  CLEAR 2006»
15 years 3 months ago
A Joint System for Single-Person 2D-Face and 3D-Head Tracking in CHIL Seminars
We present the IBM systems submitted and evaluated within the CLEAR'06 evaluation campaign for the tasks of single person visual 3D tracking (localization) and 2D face trackin...
Gerasimos Potamianos, ZhenQiu Zhang