In this paper we focus on the design of high performance peer-to-peer content sharing systems. In particular, our goal is to achieve global load balancing and short user-request r...
Peter Triantafillou, Chryssani Xiruhaki, Manolis K...
Traditional techniques for a distributed web server design rely on manipulation of central resources, such as routers or DNS services, to distribute requests designated for a sing...
Peer-to-peer (P2P) networks based on consistent hashing functions have an inherent load uneven distribution problem. Things are even worse in unstructured P2P systems. The objecti...
We consider a dynamic load balancing scenario in which users allocate resources in a non-cooperative and selfish fashion. The perceived performance of a resource for a user decre...
Heiner Ackermann, Simon Fischer, Martin Hoefer, Ma...
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...