This paper introduces a niching technique called GAS (S stands for species) which dynamically creates a subpopulation structure (taxonomic chart) using a radius function instead of...
When developping multi-agent systems (MAS) or models in the context of agent-based simulation (ABS), the tuning of the model constitutes a crucial step of the design process. Inde...
This article presents an online cluster using genetic algorithms to increase information retrieval efficiency. The Information Retrieval (IR) is based on the grouping of documents...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
This paper discusses a novel and effective technique for extracting multiple ellipses from an image, using a Multi-Population Genetic Algorithm (MPGA). MPGA evolves a number of su...