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VISUALIZATION
2003
IEEE
15 years 3 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
79
Voted
TPDS
2010
103views more  TPDS 2010»
14 years 8 months ago
A Distributed Protocol to Serve Dynamic Groups for Peer-to-Peer Streaming
—Peer-to-peer (P2P) streaming has been widely deployed over the Internet. A streaming system usually has multiple channels, and peers may form multiple groups for content distrib...
Xing Jin, S.-H. Gary Chan, Wan-Ching Wong, Ali C. ...
76
Voted
ICRA
2002
IEEE
94views Robotics» more  ICRA 2002»
15 years 2 months ago
Sensor Planning and Control in a Dynamic Environment
This paper presents an approach to the problem of controlling the configuration of a team of mobile agents equipped with cameras so as to optimize the quality of the estimates de...
John R. Spletzer, Camillo J. Taylor
CGI
2000
IEEE
15 years 2 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
ICPR
2002
IEEE
15 years 10 months ago
3D Real-Time Head Tracking Fusing Color Histograms and Stereovision
A system that performs the tracking of a human head in 3D in real time is presented. The head shape is modeled by an ellipse with a trained color histogram of skin and hair sample...
Francesc Moreno, Adrià Tarrida, Juan Andrad...