Background modeling is an important component of many vision systems. Existing work in the area has mostly addressed scenes that consist of static or quasi-static structures. When...
We present a fast deformation-based method for building time-varying surface models of dynamic objects from multiview video streams. Starting from an initial mesh representation, ...
This paper considers the implementation of an annealing technique for dynamic power reduction in FPGAs. The proposed method comprises a power-aware objective function for placemen...
Decades of research into the structure and function of the cerebellum have led to a clear understanding of many of its cells, as well as how learning might take place. Furthermore...
Traditional spatial information systems hold only a single state of the ‘real world’. However, geographic phenomena have not only static but dynamic characteristics. The work d...