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142
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CGF
2008
156views more  CGF 2008»
15 years 1 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
ICDCS
2007
IEEE
15 years 8 months ago
mTreebone: A Hybrid Tree/Mesh Overlay for Application-Layer Live Video Multicast
Application-layer overlay networks have recently emerged as a promising solution for live media multicast on the Internet. A tree is probably the most natural structure for a mult...
Feng Wang, Yongqiang Xiong, Jiangchuan Liu
128
Voted
FGR
2002
IEEE
197views Biometrics» more  FGR 2002»
15 years 6 months ago
Robust Full-Motion Recovery of Head by Dynamic Templates and Re-Registration Techniques
This paper presents a method to recover the full-motion (3 rotations and 3 translations) of the head from an input video using a cylindrical head model. Given an initial reference...
Jing Xiao, Takeo Kanade, Jeffrey F. Cohn
141
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PAMI
2010
249views more  PAMI 2010»
15 years 6 days ago
A Dynamic Texture-Based Approach to Recognition of Facial Actions and Their Temporal Models
—In this work we propose a dynamic-texture-based approach to the recognition of facial Action Units (AUs, atomic facial gestures) and their temporal models (i.e., sequences of te...
Sander Koelstra, Maja Pantic, Ioannis Patras
CVIU
2011
14 years 5 months ago
Markerless reconstruction and synthesis of dynamic facial expressions
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
Dominik Sibbing, Martin Habbecke, Leif Kobbelt