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CVPR
2009
IEEE
1962views Computer Vision» more  CVPR 2009»
16 years 8 months ago
Histograms of Oriented Optical Flow and Binet-Cauchy Kernels on Nonlinear Dynamical Systems for the Recognition of Human Actions
System theoretic approaches to action recognition model the dynamics of a scene with linear dynamical systems (LDSs) and perform classification using metrics on the space of LDSs, ...
Rizwan Chaudhry, Avinash Ravichandran, Gregory D. ...
MIR
2005
ACM
197views Multimedia» more  MIR 2005»
15 years 7 months ago
Enhanced ontologies for video annotation and retrieval
A typical way to perform video annotation requires to classify video elements (e.g. events and objects) according to some pre-defined ontology of the video content domain. Ontolo...
Marco Bertini, Alberto Del Bimbo, Carlo Torniai
DIGRA
2003
Springer
15 years 7 months ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber
ISMAR
2002
IEEE
15 years 6 months ago
Exploring Humanistic Intelligence Through Physiologically Mediated Reality
We present a way of making the wearing of a lifelong electrocardiographic health monitor fun for a user. The health monitor is coupled with a reality mediator device to create a P...
James Fung, Steve Mann
CHI
1997
ACM
15 years 5 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell