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ICDAR
1999
IEEE
15 years 6 months ago
Robust Telop Character Recognition in Video for Content-based Retrieval
The recognition of telop characters in video has two problems: edge degradation and background noise. To overcome these problems, this paper proposes; (1) a feature that describes...
Minoru Mori, Shoji Kurakake, Toshiaki Sugimura
125
Voted
3DPVT
2002
IEEE
143views Visualization» more  3DPVT 2002»
15 years 6 months ago
Generation, Visualization, and Editing of 3D Video
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recorded object behaviors can be observed from any viewpoint, because 3D video recor...
Takashi Matsuyama, Takeshi Takai
ISCAS
2005
IEEE
133views Hardware» more  ISCAS 2005»
15 years 7 months ago
Minimal activity mixed-signal VLSI architecture for real-time linear transforms in video
Abstract— The mixed-signal processor performs digital vectormatrix multiplication using internally analog fine-grain parallel computing. The three-transistor CID/DRAM unit cell ...
Rafal Karakiewicz, Roman Genov
124
Voted
DFT
2000
IEEE
106views VLSI» more  DFT 2000»
15 years 5 months ago
Self-Configuration of a Large Area Integrated Multiprocessor System for Video Applications
We present a configuration technique for a Large Area Integrated Circuit (LAIC) which is manufactured by wafer stepping. A LAIC consists of four identical subsystems, i.e., a subs...
Markus Rudack, Michael Redeker, Dieter Treytnar, O...
IEEECGIV
2006
IEEE
15 years 7 months ago
Synthesizing Free-Viewpoint Images from Multiple View Videos in Soccer Stadium
We propose a new method for synthesizing freeviewpoint images from multiple view videos in soccer stadium. The previous method[1] can synthesize virtual viewpoint images at only i...
Kunihiko Hayashi, Hideo Saito