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CAINE
2007
15 years 1 months ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang
HRI
2011
ACM
14 years 3 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
MM
2010
ACM
219views Multimedia» more  MM 2010»
15 years 2 days ago
A framework for photo-quality assessment and enhancement based on visual aesthetics
We present an interactive application that enables users to improve the visual aesthetics of their digital photographs using spatial recomposition. Unlike earlier work that focuse...
Subhabrata Bhattacharya, Rahul Sukthankar, Mubarak...
IJON
2006
109views more  IJON 2006»
14 years 12 months ago
Associative memory of connectivity patterns
The goal of the visual correspondence problem is to establish a connectivity pattern (a mapping) between two images such that features projected from the same scene point are conn...
Junmei Zhu, Christoph von der Malsburg
WWW
2009
ACM
16 years 17 days ago
A dynamic bayesian network click model for web search ranking
As with any application of machine learning, web search ranking requires labeled data. The labels usually come in the form of relevance assessments made by editors. Click logs can...
Olivier Chapelle, Ya Zhang