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TOG
2002
98views more  TOG 2002»
15 years 2 months ago
Synthesis of complex dynamic character motion from simple animations
In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
C. Karen Liu, Zoran Popovic
OZCHI
2006
ACM
15 years 9 months ago
A wearable folding display for self-expression
This paper proposes the design rationale of a wearable display that is able to convey the behavioral typology of its wearers by merging insights from wearable computing, aesthetic...
Andrew Vande Moere, Monika Hoinkis
WWW
2004
ACM
16 years 3 months ago
Implementing a proxy agent based writable web for a dynamic information sharing system
In this paper, we propose a Web based information sharing system called the Proxy Agent-based Information Sharing (PAIS). We also developed a writable Web mechanism called Web bro...
Noriharu Tashiro, Hiromitsu Hattori, Takayuki Ito,...
ATAL
2007
Springer
15 years 9 months ago
Regret based dynamics: convergence in weakly acyclic games
Regret based algorithms have been proposed to control a wide variety of multi-agent systems. The appeal of regretbased algorithms is that (1) these algorithms are easily implement...
Jason R. Marden, Gürdal Arslan, Jeff S. Shamm...
BMCBI
2008
149views more  BMCBI 2008»
15 years 3 months ago
Accelerating the annotation of sparse named entities by dynamic sentence selection
This paper presents an active learning-like framework for reducing the human effort for making named entity annotations in a corpus. In this framework, the annotation work is perf...
Yoshimasa Tsuruoka, Jun-ichi Tsujii, Sophia Anania...