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ECAL
2003
Springer
15 years 5 months ago
Meta-evolutionary Game Dynamics for Mathematical Modelling of Rules Dynamics
This paper proposes an evolutionary-game-theory model, called meta-evolutionary game dynamics, for studying the dynamics of rules and individual behaviour. Although there are two g...
Takashi Hashimoto, Yuya Kumagai
ATAL
2003
Springer
15 years 5 months ago
A selection-mutation model for q-learning in multi-agent systems
Although well understood in the single-agent framework, the use of traditional reinforcement learning (RL) algorithms in multi-agent systems (MAS) is not always justified. The fe...
Karl Tuyls, Katja Verbeeck, Tom Lenaerts
ISCC
2007
IEEE
100views Communications» more  ISCC 2007»
15 years 6 months ago
A Caching Algorithm using Evolutionary Game Theory in a File-Sharing System
In a P2P file-sharing system, a node finds and retrieves its desired file. If multiple nodes cache the same file to provide others, we can achieve a file-sharing system with ...
Masahiro Sasabe, Naoki Wakamiya, Masayuki Murata
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
15 years 5 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
68
Voted
FLAIRS
1998
15 years 1 months ago
ProbSy--A System for the Calculation of Probabilities in the Card Game Bridge
Wepresent an application designated to the calculation of probabilities in the card gamebridge. Theapplication can be used by bridge players to improvetheir decisions in the game....
Anders L. Madsen, Lars M. Nielsen, Finn Verner Jen...