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CA
1998
IEEE
15 years 8 months ago
Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
John Isidoro, Stan Sclaroff
151
Voted
EUC
2008
Springer
15 years 5 months ago
A Generalized Framework for System-Wide Energy Savings in Hard Real-Time Embedded Systems
A generalized dynamic energy performance scaling (DEPS) framework is proposed for exploring applicationspecific energy-saving potential in hard real-time embedded systems. This so...
Gang Zeng, Hiroyuki Tomiyama, Hiroaki Takada, Tohr...
CORR
2011
Springer
164views Education» more  CORR 2011»
14 years 7 months ago
Online Strategies for Intra and Inter Provider Service Migration in Virtual Networks
Network virtualization allows one to build dynamic distributed systems in which resources can be dynamically allocated at locations where they are most useful. In order to fully e...
Dushyant Arora, Marcin Bienkowski, Anja Feldmann, ...
DIGRA
2005
Springer
15 years 9 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
PAMI
2007
186views more  PAMI 2007»
15 years 3 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little