Persuasive games are a relatively new phenomenon, and hold promise as effective vehicles for persuasion. As yet, however, there are few set rules guiding how to design persuasive ...
Rilla Khaled, Pippin Barr, James Noble, Ronald Fis...
Abstract— In this paper, we consider the problem of detecting intrusions initiated by cooperative malicious nodes in infrastructure-based networks. We achieve this objective by s...
Mona Mehrandish, Hadi Otrok, Mourad Debbabi, Chadi...
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
In 2-player non-zero-sum games, Nash equilibria capture the options for rational behavior if each player attempts to maximize her payoff. In contrast to classical game theory, we ...
Krishnendu Chatterjee, Thomas A. Henzinger, Marcin...