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ICCBR
2005
Springer
15 years 9 months ago
Game-Based Learning as a New Domain for Case-Based Reasoning
Tutoring systems have been a popular domain for CBR since its very beginning. In this paper we draw a connection between casebased teaching and learning-by-doing approach to tutori...
Marco Antonio Gómez-Martín, Pedro Pa...
GAMEON
2003
15 years 5 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
FUIN
2007
108views more  FUIN 2007»
15 years 4 months ago
An Axiomatization of the Token Game Based on Petri Algebras
The firing rule of Petri nets relies on a residuation operation for the commutative monoid of natural numbers. We identify a class of residuated commutative monoids, called Petri ...
Eric Badouel, Jules Chenou, Goulven Guillou
162
Voted
CIG
2005
IEEE
15 years 9 months ago
Forcing Neurocontrollers to Exploit Sensory Symmetry Through Hard-wired Modularity in the Game of Cellz
Several attempts have been made in the past to construct encoding schemes that allow modularity to emerge in evolving systems, but success is limited. We believe that in order to c...
Julian Togelius, Simon M. Lucas
EUSFLAT
2007
132views Fuzzy Logic» more  EUSFLAT 2007»
15 years 5 months ago
Towards to Automatic Tactics' Analysis in Soccer
One of the main problems in soccer is to coordinate in real time scale collective behavior of team members, who solve a common task by solving individual tasks. The specificity of...
Alexey N. Averkin, Anton Gusev, Mikhail Shestakov